Windows98 Sourcecode

/*
TOP SECRET Microsoft(c)á Code
Project: Chicago(tm)
Projected release-date: Summer 1998
*/

#include "win31.h"
#include "win95.h"
#include "evenmore.h"
#include "oldstuff.h"
#include "billrulz.h"
#define INSTALL = HARD

char make_prog_look_big[1600000];

void main()
{
         while(!CRASHED)
         {
                 display_copyright_message();
                 display_bill_rules_message();
                 do_nothing_loop();
                 if (first_time_installation)
                 {
                         make_50_megabyte_swapfile();
                         do_nothing_loop();
                         totally_screw_up_HPFS_file_system();
                         search_and_destroy_the_rest_of_OS/2();
                         hang_system();
                 }
                 write_something(anything);
                 display_copyright_message();
                 do_nothing_loop();
                 do_some_stuff();
                 if (still_not_crashed)
                 {
                         display_copyright_message();
                         do_nothing_loop();
                         basically_run_windows_3.1();
                         do_nothing_loop();
                         do_nothing_loop();
                 }
         }

         if (detect_cache())
         disable_cache();

         if (fast_cpu())
         {
                 set_wait_states(lots);
                 set_mouse(speed, very_slow);
                 set_mouse(action, jumpy);
                 set_mouse(reaction, sometimes);
         }

         /* printf("Welcome to Windows 3.11"); */
         /* printf("Welcome to Windows 95"); */
         printf("Welcome to Windows 98");

         if (system_ok())
                 crash(to_dos_prompt);
         else
                 system_memory = open("a:\swp0001.swp", O_CREATE);

         while(something)
         {
                 sleep(5);
                 get_user_input();
                 sleep(5);
                 act_on_user_input();
                 sleep(5);
         }
         create_general_protection_fault();
}

by G.o.D.